Nouvelle interface de pause

Pause Menu v3

Pré-bêta v3.10

Discover Skywars v3.8: new pause menu, full settings customization, and a sleek…

Nouvelle interface principale

New interface

Pré-bêta v3.9

Major work on the game’s UI, now more thumb-friendly for players and…

Nouveau menu pause
Pré-bêta v3.8

Small Skywars update: redesigned pause menu with debug tools, backup, and restore…

Soute avion

First level

Pré-bêta v2.17

First level: in-flight briefing, parachute jump, grab the jetpack, then…

Puce IA

AI chips

Pré-bêta v2.16

These chips define object behavior, guiding drones, weapons, and other…

Regenerateur

Healer

Pré-bêta v2.15

The healer uses stone energy to repair or heal nearby…

Pistolet EMP

EMP gun

Pré-bêta v2.14

The EMP gun disables enemies without destroying them, letting you…

Combat contre des drones

Tutorial

Pré-bêta v2.13

Game phase begins: a tutorial introduces weapons and items, while…

Drones avec AR

Drone physics

Pré-bêta v2.12

Drones now follow realistic physics, react to hits, and display…

missile testant les collisions

Qu3e

Pré-bêta v2.11

Switch to qu3e physics: adds rotations, improved collisions, and support…

missile entourée de point pour explosion

Missile

Pré-bêta v2.10

Created a custom 3D tool for SkyWars, starting with a…

interface alimentation de la base volante
Pré-bêta v2.10

Overview of SkyWars networks: interfaces link power sources and remote…

Choix du plus court chemin du drone

Drone

Pré-bêta v2.9

The first drones arrive with a Dijkstra-based AI that finds…

collines

Map

Pré-bêta v2.8

Start of terrain generation: a triangle mesh with height variation…

Interface radio
Pré-bêta v2.7

Discovery of canvases: sharper, dynamic interfaces plus new animated turrets…

Discovering the origins

From Turbo Pascal to a futuristic multiplayer world: the odyssey of a stubborn teenager who turned a simple triangle into the spark of SkyWars.
SkyWars : triangle origin story