I’m now adding an element that was part of my original vision for the game, even before I wrote the first line of code: the flying base.
It’s a vehicle capable of hosting several MiniJets, with a cargo bay and an elevator to store them. It also includes a command station with screens and interfaces to remotely control the various tools.
What’s new
- Flying Base: 3D modeling.
- MiniJet: Added the cannon under the hull and reoriented the triangles.
- Screen: Created the object.
Result
Timelapse of the different builds

