I’m back working on the HQ world — time to give it some camouflage!
Originally, it was just a simple cube. I started by designing a landscape in Blender and then imported it into the world: a few hills, some trees. I hid an elevator inside one of the walls.
Originally, it was just a simple cube. I started by designing a landscape in Blender and then imported it into the world: a few hills, some trees. I hid an elevator inside one of the walls.
Next, I set up the collision system, doing my best to optimize it as much as possible.
Now, only the portal remains — I gave it a grassy texture, filled in the gaps, and attached trees around it.
Result
Timelapse of the different builds


