Now that I have powerful tools, I can finally create real levels!
I’m starting with a fairly simple one — just a maze where the player can find their first weapon, along with the blueprints needed to craft more.
With the help of ReactPhysics3D, I can easily set up the tunnel collisions.
I’ve also created pedestals to place the items on — picking them up will activate the portal.
Result
Timelapse of the different builds


